Ultimate Beginner’s Guide to Pyromancy in Dark Souls 3

Although Pyromancer is one of the main Dark Souls classes, it requires a lot of knowledge of the game and mechanics involved. New players will struggle if they use a pyro as their first class, but this guide will help any beginner pyromancer get started.

The aim of this guide isn’t to tell you how to build your character, but it is to give you advice on how to effectively create an effective Pyromancer that suits your playstyle.

That being said, here’s everything you need to know about getting started with Pyromancy.

Related: The Best Weapons in Dark Souls 3

How to Get Pyromancy

If you choose to start with the pyro class, you automatically get the basic Pyromancy Flame that’s required to use fire magic. Other classes can choose to get the pyro flame by freeing Cornyx of the Great Swamp from the Undead Settlement.

Once you free him, you can reinforce your Pyromancy Flame to do more damage, and also buy more pyro spells. Freeing Karla from the Irythyll Dungeon lets you buy the Black Pyro spells, which are good for enemies resistant to normal fire.

Effective Pyro Combat

Fighting with pyromancy requires staying far away from your target. The spells are slow moving but hit hard, so you need to be precise in when you cast the spell.

The key is to be more careful while casting. Casting spells takes a while and leaves you vulnerable to hits, and getting hit will cancel the cast. Sometimes it’s better to dodge an attack and back away before casting, as enemies are vulnerable after finishing attacks

The best way to use these spells is by locking on, but getting good at free aiming them can unlock even more pyromancy potential. The range of free aiming isn’t too far, but decent enough to defeat enemies before they have a chance to retaliate.

You also will need to switch to different spells for different situations, and always keep an eye on the FP usage of each. Drinking Ashen Estus Flasks is just another thing that can get you killed, so you need to be even more cautious in boss battles.

I personally don’t use shields, but many pyros use them to parry enemies when necessary. My preferred method is to dodge all attacks and stay further away from enemies.

Essential Steps

When you play as a pyromancer, there are a few things you absolutely should do if you want to be able to progress. Failing to do these steps will either make it impossible to increase your power or make you lose out on important items.

  1. Recruit Cornyx of the Great Swamp – without him, you can’t upgrade your spells, so recruiting him is a priority.
  2. Reinforce your Pyromancy Flame – pyro spells seem weak early game, but they’ll improve drastically over time as you level them.
  3. Don’t consume the Soul of the Old Demon King – Chaos Bed Vestiges is a great weapon that is only obtainable by transposing this boss soul.
  4. Recruit Karla – this NPC let’s you get black pyromancies, which help fight enemies resistant to normal pyromancies.
  5. Level Intelligence and Faith stats as high as possible until level 40 – since 40 is the soft lock, you should get these as high as you can depending on your current build
  6. Join the Mound Maker’s Covenant – this is only necessary if you’re trying to get the Master of all Pyromancies achievement. Otherwise, you can ignore this

Best Pyromancer Builds

For these builds, I’ll give you what you definitely need, and everything else depends on your personal preference.

Pure / Magic Pyro

Playing as a pure pyromancer means that fire magic is your only offense. It’s much harder to play without using melee weapons, but it is definitely doable. The attributes of a pure pyro also lines up perfectly with magic users, making you able to weird all sorts of spells and sorceries.


  • INT / FTH 40 – absolutely needed to maximize pyromancy damage
  • ATN 30 – this will give you 4 Attunement slots and a good amount of FP

Getting both Intelligence and Faith attributes to 40 is a must. These will increase the effectiveness of your pyromancies, allowing you to become the most effective pyromancer you can.

Attunement should be at 30 to give you enough slots to hold your pyro spells. Avoid Strength and Dexterity as you won’t need to use them in this build.

Keep Vigor and Endurance as high as possible, and keep them at just about the same levels. Luck is useless so avoid that altogether.

Equipment and Armor

  • Witch’s Ring
  • Great Swamp Ring
  • Sage Ring

The Witch’s Ring and the Great Swamp Ring are both needed to increase pyromancy damage. The Sage Ring is also essential to increase how fast you can cast your pyromancy spells. The last ring is up to you, but I prefer the Silver Serpent Ring for increased souls.

As for armor, you can basically use whatever you’d like. However, a post on Reddit suggested using Cleric’s Hat, Lapp’s Armor, Dancer’s Gauntlets, and Black Iron Leggings for some good defenses against all damage types.


Great Chaos Fire Orb is my favorite choice due to its high damage and lingering lava pool. It uses a lot of FP though, so be sure to have a lot of Ashen Flasks ready to use.

Some enemies are strong against fire, so you should have some black fire spells ready to cast. I like the Black Fire Orb, but you can also add in the Black Flame if you’d like.

Rapport is good for having some fun with enemies. Particularly, I use it to easily farm the Ascended Winged Knights at the top of the Grand Archives

Pyro and Melee

The most common way to play a Pyromancer is to use your Pyromancy Flame as your main weapon and a melee weapon as your secondary. This allows quick swapping between one handing and two handing the melee weapon.

It’s best to use melee weapons that have low stat requirements. You’ll need to save those stats for INT and FTH, so you don’t want to waste too many points on STR and DEX.


  • INT / FAITH – When using melee weapons, you can’t max both of these out to 40. The best you can do is get as close to 40 as you can while still putting a lot of points into VIG and END
  • STR / DEX – only as much as you need to wield your weapon of choice, and not a stat more.
  • ATT 30 – this will give you 4 Attunement slots and a good amount of FP

Equipment and Armor

  • Witch’s Ring
  • Great Swamp Ring
  • Sage Ring

For armor you can use whatever you’d like. In fact, I used the default Pyro armor for an entire playthrough. It’s best to stay light anyway for fast rolling, because Pyro attacks require more precise dodging and attack windows.

You’ll want to have all 3 of these rings, and then you can use another ring of your choice. I use the Silver Serpent Ring for increased soul drops.

PvP Focused Build

PvP pyromancers can either be pure pyro or use a hybrid build. However, pure pyro is insanely difficult to beat opponents in PvP, so it’s best to use some sort of melee weapon.

These weapons and items are the best for a PvP build, but can be great for PvE as well. All your weapons should be infused with Dark, as it’s more effective in PvP.

Equipment and Armor

  • Witch’s Ring
  • Great Swamp Ring
  • Sage Ring

PvP Weapons

  • Onyx Blade
  • Uchigatana
  • Demon’s Scar
  • Astora Greatsword
  • Lothric Knight Sword

PvP Spells

  • Chaos Fire Orb
  • Black Flame
  • Chaos Bed Vestiges
  • Sacred Flame

Best Pyromancer Spells

Great Chaos Fireball

An excellent choice for many enemy types, especially bosses. The cast time is slow so you’ll need to keep a safe distance while casting.

Free aiming this spell is insanely effective, and will give you the ability to defeat enemies before they are even able to reach you.

Since the Great Chaos Fireball leaves a lava pool on the ground, it will damage any enemy that walks over it. Its large explosion has a decent area of effect damage, so it’s great for crowd control.

Black Fire Orb

A great little spell for the enemies that resist other fire spells. It uses a small amount of FP and can be cast quickly compared to other spells.

Chaos Bed Vestiges

This can be obtained by transposing the Soul of the Old Demon King. I was dumb enough to consume the soul accidentally, so I missed out on this spell on one playthrough.

While the explosion is quite large, the hitbox is much smaller than it looks. It does a great amount of damage at the cost of a lot of FP, so you should choose between either this one or the Great Chaos Fireball.


Rapport comes in handy when you’re fighting multiple tough enemies. It doesn’t work on every foe, but when it does it’s a lifesaver. Earlier I mentioned it’s great to use while farming the Ascended Wings Knights, so you can level yourself up with it quite easily.

Chaos Storm

The Chaos Storm is a decent crowd control weapon that causes large bursts of fire to shoot from the ground all around you. It’s highly situational and fun to use, but it’s not that great to use as a main spell.

Many people hate on it, but I’ve found that it can be effective in tight situations where you get outnumbered.

Black Flame

The Black Flame is an awesome weapon due to it’s quick cast time. Although it has a short range, it’s perfect for enemies who move around a lot.

Sacred Flame

An awesome weapon that performs a grab that’ll throw your enemies onto the ground with a burst of fire. This is great for fighting enemies such as Red Eye Knights, though it’s definitely not optimal for multiple targets.

Best Pyromancer Weapons

Players who decide that a pure pyromancer isn’t for them will be searching for other weapons to wield with their pyromancy flame. There is no one best weapon, so it’s really up to you to decide which weapons you like best.

The most effective pyromancy melee weapons are the ones that require minimal stat allocation to Dexterity and Strength, and scale well with Dark and Chaos infusions.

Dark and Chaos are both infusions that scale with Intelligence and Faith, which you’ll be putting quite a bit of stats into as a pyro.

Early game, start with a Raw infusion and then trade off with either Dark or Chaos as you progress.

Dark Hand

The Dark Hand is an amazingly underrated weapon that scales with your level and is not upgradeable. It provides great dark damage, and can act as your main weapon for the majority of the game.

You’ll have trouble with certain bosses, Pontiff Sulyvahn in particular. This is because it’s range is limited to only your fists, and you have to get up close and personal.

Deep Battle Axe

Great for early game, but get less viable as you go one. The ax is great, and I’ve used it for an entire play through once, but there are better options for you that will complement your build.

Onyx Blade

A great weapon with low stat requirements, but only found in the Ashes of Ariandel DLC. The Onyx Blade is an awesome looking weapon, and it has a great range on it. It’s also really good as a PvP weapon.


The Falchion is a really cool looking weapon that’s great for two handing. It works decently well being one handed, but really shines when held with 2.

Can be obtained in the Catacombs of Carthus, so you’ll be able to get a Dark gem or Chaos gem around this time.

Witch’s Locks

This weapon is a whip with a Chaos infusion by default, so you don’t have to worry about infusing it. It’s an amazing secondary weapon for Pyromancers to deal with enemies get too close to you.

Astora Straight Sword

Good for infusing with raw at the beginning of the game. This can be found in the High Wall of Lothric, so it’s great for early game characters. When infused with Raw, it has all its scaling effects removed, and you can wield this until you get a Chaos or Dark gem later on.

Carthus Curved Sword

It took me a while, but I farmed this from the Catacombs of Carthus and I wasn’t disappointed with it. This sword has decent range and moveset, and works great after being infused.

Demon’s Scar

An awesome weapon with medium stat requirements that is only found in the Ringed City DLC. While you won’t be able to get it for a while, you can look forward to using it as a good end game weapon.

Jay Simmons

I love writing about games and sharing helpful info with others. Whether it be exploring a vast open world or uncovering lore, I always enjoy learning about my favorite games.

Recent Posts