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8 Best Staves In Dark Souls 3

8 Best Staves In Dark Souls 3

Magic in Souls games is sometimes the type of build that most people don’t want to do, but it is by far one of the most overpowered builds you can create in the game. Not only do you not have to get close to your enemies, but it deals a massive amount of damage to any enemy you want to defeat. If you want to be a Sorcerer, there is a weapon you will need to have to be one.

To be a Sorcerer, you will have to have the Sorceries and the Stave of your choice. We have gone over all the Staves in Dark Souls 3 and we have determined which ones are better than the others. We are going to go over 8 of the best Staves in Dark Souls 3 in this article.

Building a Sorcerer class is not easy, but once you learn how to do it, it is totally worth the time. Not only is Sorcery good for PvE, but it is also a great option for PvP. There have been countless times that we have gotten destroyed by Magic users when they invade. To be a good Sorcerer, you will also need to choose a good weapon for the job.

Why are Staves useful?

Staves are extremely useful. Without them, you wouldn’t be able to even be a Sorcerer. You can use other weapons including Pyromancer Flames, Chimes, and Talismans for other types of Magic, but if you want to be a Sorcerer, you have to use a Stave. They can be called either a Stave or a Staff, it just depends on the person.

These Staves will allow you to activate your Sorceries when you have them equipped from the Bonfire. The only downside to being a Sorcerer is that you can eventually run out of FP, which can be an issue. This is why we recommend you have some sort of melee weapon with your Stave so that you have another option to take on enemies.

What are the best Staves?

We have found 8 Staves that are good and they are placed from worst to best. We are going by what other people think about the specific weapon and also the scaling that the weapon has. Most of the Staves have the same skill, but there are a few that are an exception.

These weapons aren’t too difficult to find, and one of the Staves can only be found in the DLC. To get it, you have to own the DLC, but all the rest can be found in the base game. If you are going to build a Sorcerer class, these are the Staves to do it with.

Here are the 8 best Staves you can find and use in Dark Souls 3:

8. Mendicant’s Staff

A staff with a small bowl attached to the tip, similar to a mendicant’s crook. Absorb additional souls from fallen foes. The staff’s history is unclear. It may be a relic of an ancient serpent’s greed, or a ritual artifact used to summon souls.

Location: Dropped by the Man Serpent Summoners in Archdragon Peak.

This Stave doesn’t have the best stats, but what it does have is a very important ability. It has the basic Steady Chant, but what it does have is a 20% bonus to the Souls you get just by wielding the weapon itself. It is a great addition to the weapon even though it is not the best Stave.

If you do get this weapon and you don’t want it, you can always trade it with the Nestling and you will get one of the more iconic shields in the game. You will get the Sunlight Shield which is the shield that Solaire used in the original Dark Souls game.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

7. Preacher’s Right Arm (DLC)

The dessicated right hand of a white-faced locust that rose from the abyssal swamp, that happens to perform as a catalyst for sorcery. The white-faced locusts were meant to beckon men to the dark with sermons, but most of them are unable to think past their own stomachs, the unruly mob.

Location: Found in the Ringed City past a Judicator Giant and surrounded by several small White-faced Locusts. This area is found by heading into the swamp from the Ringed City Streets Bonfire. Keep going until you find a sunken tower with the weapon on a corpse resting on the top of the tower.

This Stave is the only one on this list that is a DLC weapon. To be able to get this, you will have to own the Ringed City DLC and find it in the Ringed City area after you get through the Dreg Heap. It is not super difficult to find, you just have to own the DLC if you want to get it.

It is a Stave that is upgraded with Twinkling Titanite, so the higher the level, the better this weapon will be. It has some insanely good Intelligence scaling and is totally worth it if you are going for a Mage build. It is also the only Stave to have its own unique skill.

Skill: Feasting Branch – Use souls to weave a sharp branch to fillet prey. Can be used repeatedly.

6. Archdeacon’s Great Staff

Large staff bestowed upon Archdeacons of the Cathedral of the Deep. The Archdeacon McDonnell’s trespass, the sin of channeling faith for sorcery, transformed what was once merely a symbol of ecclesiastic authority into a catalyst for sorceries.

Location: Obtained by reaching Rank 2 in the Aldrich Faithful Covenant.

This Stave is extremely unique since the only attribute it scales off of is Faith. This means that you can actually use Sorceries with Miracles at the same time if you really wanted to. It is a great weapon if you don’t want to rely on just Sorceries alone.

It is a great weapon choice since it has A scaling, which is insanely good for a Stave with a lot of unique things about it. Keep in mind that you can’t cast Miracles with it. You can only cast Sorceries, but the attributes allow you to use another weapon to be able to cast other types of Magic.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

5. Izalith Staff

Ancient catalyst of the Witch of Izalith and her daughters, used long before the dawn of chaos and of pyromancy. With the birth of the Chaos Flame, the flame witches were at once both sorcerers and shamans. Faith adjusts the power of sorceries cast using this catalyst, and the staff also seems to boost the power of dark sorceries.

Location: Found in the Smouldering Lake within the corridor with the Giant Rat. There is an illusory wall right before the Basilisks that has a chest. There is another illusory wall behind the chest where you can find this weapon in a small alcove.

This Stave is one that you will use if you want to use mostly Dark Sorceries. Other Sorceries don’t have the scaling and damage output that most other Staves give to normal Sorceries, but it does do everything that other Staves do. It is not great, but it is a good Stave for certain things.

It is actually scaled with both Faith and Intelligence, so that means any Dark Sorcery will deal a ton of damage to any enemy that you hurt with it. This Stave is the largest of any other and it also deals the most physical damage than any other Stave in the game.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

4. Sage’s Crystal Staff

Crystal catalyst presented as a gift by the Crystal Sages to their favorite pupil, Kriemhild. Crystal spheres devour the will of the user, and this staff increases the potency of sorceries at the cost of increased FP consumption for Skills.

Location: Dropped by Daughter of Crystal Kriemhild in the big courtyard on the highest floor of the Grand Archives.

This Stave doesn’t have the best scaling, but it has boosts that no other Stave has. Not only does it destroy any weapon like it with burst Sorceries, but it also has a 30% damage boost when using the Steady Chant skill as opposed to the 10% that the other Staves get.

The only downside to this Stave is the fact that it uses the most FP out of any STave in the game. You can counteract this by using certain Rings and boosts, but it does take a large chunk of FP to be able to wield this thing confidently.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

3. Man-Grub’s Staff

Staff of the man-grubs who guard Rosaria’s Bed Chamber. Their holy symbol is formed at the tip.
Wielder’s luck strengthens the effects of sorceries. The man-grubs have clearly been reborn, but as what?

Location: Reward for reaching Rank 2 in the Rosaria’s Fingers Covenant.

This Stave is another extremely unique one since the Sorceries you cast scale with the Luck attribute. It does have a relatively large attribute requirement, but it is one of those weapons that most people don’t even know exists because the only way you can get it is through a Covenant.

You do need a relatively high Luck stat to be able to get the max damage out of it, so you probably are going to be a Sorcerer since putting other attribute points into Faith is probably not a good idea right away. It is an insanely good Stave though.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

2. Heretic’s Staff

Catalyst used by generations of heretic sorcerers. Sorcery is a logical academic discipline, and the power of sorceries depends heavily on the caster’s intelligence.

Location: Found on a corpse on the Road of Sacrifices. From the Crucifixion Woods Bonfire, head into the nearby ruins that lead to the Crystal Sage. Inside the first room with several Sage’s Prentice and a Sage’s Devout the staff can be found inside an alcove on the first floor next to the stairs.

This is a Stave that doesn’t have the greatest scaling, but it scales as soon as you meet the requirements for the weapon. This means you will get a huge damage boost as soon as you start placing attributes into the specific ones that the weapon requires.

Because of this scaling, it is considered the recommended Stave for pure Intelligence users, since it will help you a lot and you will only need to place levels into one attribute. The scaling does stop at 45 Intelligence so keep that in mind when upgrading this weapon.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

1. Court Sorcerer’s Staff

Catalyst used by the court sorcerers of the Profaned Capital. Very powerful when wielded by an exceptionally intelligent sorcerer. The court sorcerers laid claim to the legacy of the renowned Big Hat Logan, going so far as to emulate him with copies of the staff he used.

Location: Dropped by a Mimic in the Profaned Capital, inside the second floor of the building within the Toxic swamp. It is guarded by a Monstrosity of Sin.

This Stave is considered the best Stave in the entire game for Intelligence Sorcerers. Not only does it have some insanely good scaling, but it also has some of the highest damage out of any other Stave. Most people like this one the best if they go pure Sorcerer.

It is actually pretty easy to get since you only need to defeat a Mimic in the Profaned Capital for it. It is pretty far into the game, but it is worth switching to once you get it. It is also a great option for people who want to go into NG+ with it as well.

Skill: Steady Chant – Boost the strength of sorceries for a very short period. Works while equipped in either hand.

Are Staves worth using?

Staves are only worth using if you want to build a Sorcerer class. If you aren’t, then there is no other reason to use this weapon. There are a ton of Sorceries that you can use for your Mage build, so it is up to you to experiment to see which ones you like the best. You obviously have to choose a Stave to use as well.

Some might be found later on in your playthrough and should only be used if you want to go for an NG+ run. It totally depends on what you want to do, but these 8 Staves are the best options if you want to go for a Sorcerer build. Any other Magic build will require you to use some different weapon.